Kreative Pulp

Design work for Kreative Pulp

B. Rajeevan – Biopolitics and Multitude

Cover for Prof. B. Rajeevan’s book, Biopolitics and Multitude

Turned to a Totem

Art, Design and Development – Turned to Totem is an experimental 2D side scrolling platformer for mobile platforms that


Non-game artwork done with Hashstash


Art, Design, Development and Porting – Circulets is a two+ player game about people and the interactions between them. C


Hoot is a digital toy that helps the user in learning spelling, vocabulary and possibly languages. The device would store set

Making Games with Flixel – Revenge

Art, Design and Development – Revenge of the eye from outer space is a small demo game which explains how to make platfo

less than three – <3

  Art, Design, Development and Audio – less than 3 is a single screen local multiplayer game where the players comp

GGJ Bangalore – 2013

Artwork for the Global Game Jam, Bangalore – 2013

Centre for Contemporary Studies

Design work done for CCS, IISc, Bangalore

Ray Casting and Soft Shadows

This is a ray casting and soft shadow example written in ActionScript. Demo –


  Art, Design and Development – badass is a side scrolling action puzzle game where you are an agent and student of

Tiny Shinobi

Art, Design and Development – TinyShinobi is simple platformer made in Flash for the web. It tells the tale of a ninja w

Trivial Engine

Trivial Engine is a game framework inspired by game frameworks like Flixel and FlashPunk. The goal for Trivial is to make writ

Zap The Knight

Art, Design and Development – Zap the Knight is a free casual game for the mobile platform that takes the players on a z


Art, Design and Development – Fly is an experimental 2D top down flying game with procedurally generated content. Play i

Defense Ink

Art, Design and Development – Design Ink is a physics based tower defense game where you draw and drop solid masses on y

Experimental Gameplay Project – Nov 2010

Art, Design and Development – This was an experimental game with Krishna Israney during the EGP in Nov 2010. The protago


Art, Design and Development – Chance is an experimental game about chances, about winning and losing and maybe a bit mor

Vakkukalum Vasthukkalum – Words and Objects

Cover design for Prof. B. Rajeevan’s Vakkukalum Vasthukkalum (Words and Objects)